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newzhunter
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SLI test on Crysis w/ Forceware 169.04 newzhunter Nov 1st, 07, 10:30 AM #1



Asustek P5N32-E SLI(680i SLI)
QX6850
Leadtek 8800GTX SLI
DDR2-800 4-4-4-10-1T
Microsoft Windows Vista ™ Ultimate 32bit Service Pack1 v.275
Forceware 169.04Beta

http://www.expreview.com/news/soft/2...2295d6714.html


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maverick317
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maverick317 Nov 1st, 07, 11:10 AM #2
Not exactly alot in terms of performance difference to justify spending 1k on another card, imo...
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weib
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weib Nov 1st, 07, 01:32 PM #3
crysis is a FPS killing card, i think the physics alone can kill.
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MrBungle
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MrBungle Nov 1st, 07, 01:57 PM #4
ouch! i know a few people that bought two 8800 GTX's specifically for Crysis. looks like they spent an extra $600 for that last 3 fps

sucks to be them
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7331 Guest


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7331 Nov 1st, 07, 02:22 PM #5
Quote:
Originally Posted by MrBungle View Post
ouch! i know a few people that bought two 8800 GTX's specifically for Crysis. looks like they spent an extra $600 for that last 3 fps

sucks to be them
If they upgraded for a game that wasn't even released yet, they got a priceless lesson....
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NKd Nov 1st, 07, 03:22 PM #6
Quote:
Originally Posted by weib View Post
crysis is a FPS killing card, i think the physics alone can kill.
As far as I know physics and explosions depend heavily on your cpu in crysis, that is why with my quad core my fps is steady, and if you run the cpu benchmark you will notice that the bench is just for physics and explosions, so the physics and explosions are controlled by ur cpu in crysis, that is why they recommend a quad core.
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Typlo (x3m)
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Typlo (x3m) Nov 1st, 07, 03:30 PM #7
killer da the game........ eat FPS like mad

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penguin1 Nov 1st, 07, 03:41 PM #8
they should SLI lower end card
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Lyfeforce
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Lyfeforce Nov 1st, 07, 04:34 PM #9
I thought Crysis can't support SLi yet?
A blade cuts both ways. So why take the risk? Stab instead.



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penguin1 Nov 1st, 07, 04:56 PM #10
Quote:
Originally Posted by Lyfeforce View Post
I thought Crysis can't support SLi yet?
Forceware 169.04

still beta though
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Gollum Registered User


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Gollum Nov 1st, 07, 05:07 PM #11
need to show the diff in 2560x1600.
"Now, now, my good man, this is no time for making enemies." -- Voltaire His last words on his death bed when asked by a priest to renounce Satan.
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Lyfeforce Nov 1st, 07, 05:18 PM #12
Anyone tested in Crossfire?
A blade cuts both ways. So why take the risk? Stab instead.



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Ske7ch
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Ske7ch Nov 1st, 07, 08:20 PM #13
Nvidia really needs to release a new killer card that can really handle this game at high res and IQ in DX10.
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FireFrog Nov 1st, 07, 08:42 PM #14
haha.. so... just play the game at medium lo.. dont gek gao
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dryars Nov 1st, 07, 09:59 PM #15
Quote:
Originally Posted by newzhunter View Post


Asustek P5N32-E SLI(680i SLI)
QX6850
Leadtek 8800GTX SLI
DDR2-800 4-4-4-10-1T
Microsoft Windows Vista ™ Ultimate 32bit Service Pack1 v.275
Forceware 169.04Beta

http://www.expreview.com/news/soft/2...2295d6714.html
Try this:

- Make sure you don't have nhancer or any other profile related utilities installed for Nividia.
- Uninstall the drivers in Add/Remove Programs
- Boot into safe-mode, and run Drivercleaner.
- Boot back into normal Windows and re-install the 169.04 driver.
- After your computer comes back up from a reboot, enable SLI in the CP.
- Once SLI is enabled, head to the Nvidia Crysis Profile.
- Notice the SLI setting is set to "Custom" and not SFR/AFR1/AFR2/Single gpu.
- Do not change this setting to anything. Just leave it at custom.
- Now run the Game or the Benchmark and you should notice a big difference.
- As a reference, you can see the results that I get:

1920x1200 AA/AF disabled, CP options set to High Quality. Windows XP

Default In-game All High

Code:
!TimeDemo Run 0 Finished.
    Play Time: 55.22s, Average FPS: 36.22
    Min FPS: 15.88 at frame 144, Max FPS: 45.34 at frame 1765
    Average Tri/Sec: -26845010, Tri/Frame: -741163
    Recorded/Played Tris ratio: -1.24
!TimeDemo Run 1 Finished.
    Play Time: 47.69s, Average FPS: 41.94
    Min FPS: 15.88 at frame 144, Max FPS: 57.52 at frame 73
    Average Tri/Sec: -31164444, Tri/Frame: -743040
    Recorded/Played Tris ratio: -1.23
!TimeDemo Run 2 Finished.
    Play Time: 47.67s, Average FPS: 41.96
    Min FPS: 15.88 at frame 144, Max FPS: 57.52 at frame 73
    Average Tri/Sec: -31155776, Tri/Frame: -742566
    Recorded/Played Tris ratio: -1.23
!TimeDemo Run 3 Finished.
    Play Time: 47.76s, Average FPS: 41.87
    Min FPS: 15.88 at frame 144, Max FPS: 57.52 at frame 73
    Average Tri/Sec: -31110052, Tri/Frame: -742981
    Recorded/Played Tris ratio: -1.23
TimeDemo Play Ended, (4 Runs Performed)
DirectX 10 Effects Enabled
Code:
!TimeDemo Run 0 Finished.
    Play Time: 80.07s, Average FPS: 24.98
    Min FPS: 17.06 at frame 138, Max FPS: 28.79 at frame 1727
    Average Tri/Sec: -9917193, Tri/Frame: -397043
    Recorded/Played Tris ratio: -2.31
!TimeDemo Run 1 Finished.
    Play Time: 73.82s, Average FPS: 27.09
    Min FPS: 17.06 at frame 138, Max FPS: 33.76 at frame 92
    Average Tri/Sec: -10630499, Tri/Frame: -392393
    Recorded/Played Tris ratio: -2.34
!TimeDemo Run 2 Finished.
    Play Time: 74.18s, Average FPS: 26.96
    Min FPS: 17.06 at frame 138, Max FPS: 34.74 at frame 74
    Average Tri/Sec: -10563817, Tri/Frame: -391803
    Recorded/Played Tris ratio: -2.34
!TimeDemo Run 3 Finished.
    Play Time: 75.01s, Average FPS: 26.66
    Min FPS: 17.06 at frame 138, Max FPS: 34.74 at frame 74
    Average Tri/Sec: -10451026, Tri/Frame: -391948
    Recorded/Played Tris ratio: -2.34
TimeDemo Play Ended, (4 Runs Performed)
edit: Credit goes to Sowk @ NVNews Forums.
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Last edited by dryars; Nov 1st, 07 at 10:02 PM..
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